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Lifelong learning with the metaverse

MBZUAI ·

MBZUAI's Metaverse Lab is developing AI algorithms for photorealistic virtual humans and dynamic environments. Hao Li, Director of the lab, envisions using the metaverse for immersive learning experiences related to history and culture. He is also working on tools to prevent deepfakes and other cyberthreats. Why it matters: This research at MBZUAI aims to advance AI and immersive technologies for education and address potential risks in the metaverse.

Immersive Analytics: Visualising Data in the Space Around Us

MBZUAI ·

The article discusses immersive analytics, which uses VR and AR to visualize data in 3D and embed it into the user's environment, and reviews systems and techniques from the Data Visualisation and Immersive Analytics lab at Monash University. It explores the concept of "embodied sensemaking" and its potential to improve how people work with complex data. Professor Tim Dwyer directs the Data Visualisation and Immersive Analytics Lab at Monash University. Why it matters: Immersive analytics could significantly enhance data comprehension and decision-making across various sectors in the Middle East, where large-scale projects and smart city initiatives generate vast datasets.

Oman's digital platform at Expo 2025 Osaka provides an immersive experience - Times of Oman

Oman AI ·

Oman is developing a digital platform to showcase its pavilion at Expo 2025 Osaka. This platform aims to offer visitors an immersive experience, leveraging digital technology for engaging content. The initiative is part of Oman's preparations for its participation in the international exhibition in Japan. Why it matters: It highlights Oman's commitment to utilizing digital technologies for international representation and cultural promotion.

Towards the generation of more realistic avatars in virtual worlds

MBZUAI ·

MBZUAI's Metaverse Center is developing technologies for realistic avatar generation. Hao Li and colleagues presented a novel approach at CVPR 2024, collaborating with ETH Zurich, VinAI Research, and Pinscreen. The technology addresses the challenge of mapping 2D images to 3D avatars, accounting for poses, expressions, and views. Why it matters: Creating realistic and efficient avatar generation could improve user experience and accessibility in virtual environments across the Middle East.