This article discusses the evolution of mobile extended reality (MEX) and its potential to revolutionize urban interaction. It highlights the convergence of augmented and virtual reality technologies for mobile usage. A novel approach to 3D models, characterized as urban situated models or “3D-plus-time” (4D.City), is introduced. Why it matters: The development of MEX and 4D.City could significantly enhance user experience and analog-digital convergence in urban environments, offering new possibilities for human-computer interaction.
The article discusses immersive analytics, which uses VR and AR to visualize data in 3D and embed it into the user's environment, and reviews systems and techniques from the Data Visualisation and Immersive Analytics lab at Monash University. It explores the concept of "embodied sensemaking" and its potential to improve how people work with complex data. Professor Tim Dwyer directs the Data Visualisation and Immersive Analytics Lab at Monash University. Why it matters: Immersive analytics could significantly enhance data comprehension and decision-making across various sectors in the Middle East, where large-scale projects and smart city initiatives generate vast datasets.
Hao Li, CEO of Pinscreen and associate professor at MBZUAI, discussed the Metaverse at GITEX 2022. Li's work focuses on virtual humans, reality capture, and AI synthesis to enable AI and immersive technologies. He aims to develop tools that prevent cyberthreats like deepfakes. Why it matters: This highlights the GCC's growing role in shaping the development and ethical considerations of metaverse technologies.
A computer science vision involves computing devices becoming proactive assistants, enhancing various aspects of life through user digitization. Current devices provide coarse digital representations of users, but there's significant potential for improvement. Karan, a Ph.D. candidate at CMU, develops technologies for consumer devices to capture richer user representations without sacrificing practicality. Why it matters: Advancements in user digitization can lead to improved extended reality experiences, health tracking, and more productive work environments, enhancing the utility of consumer devices.
Egor Zakharov from ETH Zurich AIT lab will present research on creating controllable and detailed 3D head avatars using data from consumer-grade devices. The presentation will cover high-fidelity image-based facial reconstruction/animation and video-based reconstruction of detailed structures like hairstyles. He will showcase integrating human-centric assets into virtual environments for real-time telepresence and entertainment. Why it matters: This research contributes to advancements in digital human modeling and telepresence, with applications in communication and gaming within the region.
MBZUAI has launched a Metaverse Lab led by Hao Li, focusing on integrating computer vision, graphics, and machine learning for metaverse applications. The lab aims to develop AI algorithms for photorealistic virtual humans and dynamic environment digitization. Pinscreen, Li's AI startup, previously created avatars for Expo 2020 Dubai. Why it matters: This initiative positions MBZUAI and the UAE as key players in the development of core technologies underpinning the metaverse and digital communication.
MBZUAI welcomes Hao Li, CEO of Pinscreen, as a new faculty member specializing in virtual humans. Li envisions a future where virtual humans facilitate interactions and overcome limitations of physical presence, citing benefits like improved education and remote collaboration. His work focuses on the intersection of computer vision, computer graphics, and machine learning to enable immersive digital experiences. Why it matters: This signals MBZUAI's commitment to advancing research in virtual reality and the metaverse, potentially positioning the UAE as a leader in this emerging field.
The Augmented Humans International Conference 2025 (AHs) was held at MBZUAI in Abu Dhabi, focusing on technology's role in advancing human capabilities. The conference, in cooperation with ACM, attracted over 180 researchers to discuss innovations from AI-enhanced storytelling to AI-enhanced prosthetics. The program included talks, papers, posters, demonstrations, and workshops on topics like AR/VR interaction, bionic systems, and cognitive augmentation with AI. Why it matters: Hosting AHs at MBZUAI highlights the UAE's growing role as a hub for AI research and its applications in enhancing human potential.